![]() The skull (lesson 13) and the Multiplane camera projects (lesson 15) were created by Peter Wassink. The character used for the Scan Cleaner Color (lesson 13) was drawn by Pauline Bertrand. The rabbit (lesson 13) was drawn by Sidonie Vidal. The snake (lesson 13) was drawn by Pauline Bertrand The fennec (lessons 13), the cow with the cats (lesson 13) and the buildings in the steets were drawn by Pauline Bertrand. The butterfly (lessons 12, 13) and the beach with the young woman (lesson 18) were drawn and animated by Olivier Michon. The Palette project (lessons 12, 13) was drawn by Tévy Dubray. The cow in the library showed in lesson 11 was drawn by Sidonie Vidal. Storyboards in lesson 8 were created by Elodie Moog and Sidonie Vidal. The background used in the examples chapter of lesson 7 was drawn by Tévy Dubray. In lesson 7 the mouse was drawn by David Nethery. The Sun talk project (lesson 6) was created by Chad Essley. The Running-Kid (lessons 4, 7, 9, 14, 15, 17) was drawn by Alain Charrier and animated by Raymond Gourrier. The elephant (lesson 3) was drawn and animated by Raymond Gourrier. The image used for the Warp tool (lesson 2) was drawn by Tévy Dubray. The character used for the Transform tool (lesson 2) was drawn by Chad Essley. The first paper (lesson 2) comes from Power Box Animator created by Benoit St-Moulin. The car (lessons 2 and 20) was drawn by Nicolas Geley. The Lilly, John and Bob projects (lessons 1, 2, 3, 4, 5, 7, 9 and 19) were created by Tévy Dubray. Pro only All the features with this symbol imply that they are available only in TVPaint Animation Professional Edition. Reminder The reminder symbol characterises any information already explained elsewhere in the manual. Remark A symbol representing a warning sign emphasises information that requires particular attention and indicates an important comment. Tip A symbol representing a light bulb indicates tips and hints for using the program. left click / right click (LMB, RMB) : these shortcuts refer to a click on the left or right mouse button.Īs you are advancing in this manual, you will encounter the following symbols: Keep the first key pressed and then press the second key. Italics : the names of menus, commands (all elements referring to one of the objects present in the program) are written in italics. Reference : the names of buttons, tabs, windows, tools, options. ![]() In order to simplify understanding of the techniques described, this user guide uses the following typographic conventions : Your creations are only restricted by the boundaries of your imagination ! Typographic conventions It offers a complete range of high-performance tools, the parameters of which may be set, whether for the layman or the professional artist and yet still offers the creative feeling provided by pen and paper.īased on TVPaint technology, which is renowned worldwide since its success on the Amiga in 1991 and constantly upgraded for ever better performance, TVPaint Animation adapts to all production diagrams, whether traditional, fully digital or hybrid.ĭesigned to work in all resolutions, it will delight all drawing enthusiasts thanks to its tools which offer limitless possibilities. With its bitmap approach, its goal is to cover the main needs of the artist. This program is intended for drawing and animation enthusiasts. Here is also a video tutorial explaining in details the settings :Ĭopyright © 1997-2022 TVPaint Developpement All rights reserved.TVPaint Animation is a program compiled for graphic design and 2D animation. Mechanical pencil tool left without Smoothing, right with smoothing. See opposite, a straight line drawn with, from top to bottom, the percentages 300%, 100% and 0% for the Step variable. Some examples to help you understand the notions mentioned above : In the little window to the left, it is possible to view the effect of the modification of each of the first five variables on the tool. If required, the Reset button resets the settings of the current tool. * The variables Drying and Gradient will be discussed further in that guide. * The variable Step, if enabled, manages the waiting time between two applications of the same tool. * The variable Angle authorises rotation around the tool Z axis. * The variable Aspect enables flattening of the current tool. The opacity defines a maximum opacity threshold which the drawing tool cannot exceed. * The variable Opacity defines the global tool opacity. * The variable Power defines the color quantity applied by the tool. * The variable Size defines the tool radius in pixels. We will see in details the use of the Airbrush tool (the other ones will be explained in lesson 10) : These parameters are available on the Tool panel, set under the Palette panel in the left Drawer. You have numerous variables at your disposal to set your drawing tools.
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